Having An Unhappy Superstar In A Match Slightly Increases Match Quality. Superstars Who Win Against Legends Gain 10 Popularity But The Legends Lose Morale. The Player’s Male & Female Singles Belt Holders Gain 15 Popularity & Are Guaranteed To Win Their Next 5 Matches. Superstars Are Injured For An Extra 3 Shows But Gain 20 Popularity When They Come Back.Īll Of Your Superstars Lose Less Stamina From Matches.Īll Superstars Lose Much Less Stamina From Matches. Gain 15,000 Fans From Shows Where Superstars Are Injured. Tag Team Rivalries Have A Chance To Gain 2 Levels Instead Of 1. Superstars Who Cut Promos Or Sit Out A Show Regain An Additional 4 Stamina. You must use these Power Cards intelligently, but at least you’ll be able to make up for any missteps along the way. Not only that, but there have been some alterations with holdovers from 2K22 as well. With so many more matches to choose from this time around, it makes plenty of sense that there would be plenty of accompanying cards to mark the occasion. Prevents A Random Superstar On An Opposing Show From Competing In Next Week’s Show.īlock An Opposing Brand From Booking Their Most Popular Superstar In Next Week’s Show. +15 Popularity To A Superstar After Their Next Match.īlock An Opposing Brand From Booking One Of Their Champions In Next Week’s Show. Only Usable On Superstars With Less Than 60 Popularity. One Randomly Booked Tornado Tag Match On Your Show Will Receive A Higher Than Normal Rating One Randomly Booked Extreme Rules Match On Your Show Will Receive A Higher Than Normal Rating. One Randomly Booked Last Man Standing Match On Your Show Will Receive A Higher Than Normal Rating. One Randomly Booked Falls Count Anywhere Match On Your Show Will Receive A Higher Than Normal Rating. Trains One Of Your Enhancement Talent Stars To Become A Permanent Superstar For Your Brand. One Randomly Booked Submission Match On Your Show Will Receive A Higher Than Normal Rating. One Randomly Booked Iron Man Match On Your Show Will Receive A Higher Than Normal Rating. Reduces The Probability That A Superstar Will Become Injured In A Match.Įnsures That You’ll Retain Most Of Your Fans This Week. Select An Opposing Brand, Double The Price Of Their Power Cards In The Shop Next Week They Will Be Busy & Unable To Be Booked For This Week’s Show. Reduces The Injury Time For One Superstar By 1 / 2 / 3 Week(s). Send Superstar To A Top Spa To Recover 6 / 12 / 18 Stamina This Week. Select An Opposing Brand, Increase The Price Of All Legends & Free Agents Next Week By $20K. Guarantees That The Chosen Superstar Will Win Their Match This Week.Īny Advertising Show Logistic Booked This Week Will Be Free.Īny Crew Show Logistic Booked This Week Will Be Free.Īny Special Effects Show Logistic Booked This Week Will Be Free. (Selected Randomly, Cannot Drop A Rivalry Below Level 1 & Cannot Be Used The Week Before A PLE)Ī GM Interference Booked This Show Will Provide An Additional +2 Show Bonus & Be Free To Book This Week.Īdd 2 / 4 / 6 Weeks To A Free Agent’s Or Legend’s Contract Duration.ĭouble The Cost Of An Opposing Brand’s Matches For Next Week’s Show. Select An Opposing Brand, Reduce 2 Of Their Rivalries By 1 Level. Raise The Popularity Of The Superstar With The Lowest Popularity On Your Roster By 5 / 10 / 15. One Randomly Booked Backstage Brawl Match On Your Show Will Receive A Higher Than Normal Rating. Select An Opposing Brand, Their Crew Costs Are Doubled Next Week. Select An Opposing Brand, Their Arena Costs Are Doubled Next Week. The First Legend you Sign this Week will be Free Select an Opposing Brand, & 2 Random Superstars from their Show will be Injured Next Week They Will Permanently Join Your Roster Next Week ( Cannot be a Champion)Īll Your Superstars Immediately Recover 20 StaminaĪll Charity Promos are Free to Book & have their Results Doubled This Weekīooking Costs for all Show Logistics are Free this Week Select a Superstar from an Opposing Brand. Power Cards in the Store are Free this Weekĭouble the Money from Arena Attendance this Week Increases the Levels of all Active Rivalries by 1 As for the abilities these cards boast, they vary greatly. Now, their cards differ from the ones you can earn while progressing through GM Mode, in that they are a one-time use only. Not only do players have a healthy amount of options to choose from, each GM comes with their very own unique Power Card.
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